Clockwork Revolution, inXile Entertainment’s steampunk time-travel FPS RPG, represents studio head Brian Fargo’s “most complex game ever,” surpassing Fallout and Wasteland in character creation depth, reactivity, and dark humor. Revealed at 2023 Xbox Showcase and expanded at 2025 event, the title launches 2026 on Xbox Series X|S, PC, and Game Pass day one—no PS5 confirmation despite rumors.[web:59][web:67] Game director Chad Moore highlights “visual reactivity to an entirely new level,” where time travel choices manifest as dynamic world alterations: statues erected, banners changed, districts transformed.[web:55][web:56]
Set in dystopian Avalon, players wield Chronometer to rewrite Lady Ironwood’s timeline manipulations, creating butterfly effects across steampunk metropolis. Fargo emphasizes gritty tone and wild characters, with trailers showcasing FPS combat, buildcrafting, and multi-character conversations breathing reactivity into every interaction.[web:63]
Core Innovations: Time Travel and Visual Reactivity
Chronometer enables past interventions yielding present consequences: alter events, return to observe NPC behavior shifts, faction alignments, and environmental changes. Moore notes development complexity from broad-scale reactivity (city districts) to granular instances (enemy types, conversations).[web:57][web:58] Fargo’s Interplay pedigree (Fallout executive producer) promises crunchy RPG systems meeting player expectations.[web:55]
Gameplay Deep Dive from Xbox Showcase
- Character creation impacts dialogue, abilities, faction reactions—creation “really matters.”[web:55]
- FPS combat blends steampunk weapons, time manipulation for dynamic encounters.
- Non-linear exploration across Avalon eras; open-world elements implied by free-roam trailer snippets.[web:67]
- Multi-character conversations showcase branching reactivity, dark humor signature.[web:63]
- Play as Morgan Vanette, customizable Rotten Row Hooligans member uncovering Ironwood’s schemes.[web:63]
Development and Platform Details
| Aspect | Details |
|---|---|
| Developer | inXile Entertainment (Xbox Game Studios) |
| Release | 2026 (Xbox Series X|S, PC, Game Pass Day 1)[web:67] |
| Genre | FPS Action RPG, Steampunk Time Travel |
| Engine | Unreal Engine 5 (confirmed trailer) |
| PS5 | No confirmation; Xbox/PC priority[web:65] |
BioShock Comparisons and Unique Elements
Steampunk aesthetic evokes BioShock Infinite, but Clockwork Revolution differentiates via time manipulation absent in Irrational’s work. inXile draws Fallout reactivity traditions into first-person immersive sim framework—no multiplayer confirmed, single-player focus.[web:59] Partnership with Shapeshifter Games accelerates development post-2024 announcement.[web:59]
Fargo’s PC Gaming Show comments tease “tiny glimpse” of mechanics, positioning Clockwork as reactive RPG pinnacle. Visual changes scale from banners/statues to granular enemy/NPC mutations based on timeline interventions.[web:56]
Expectations and Community Hype
2026 window aligns leaked actor schedules; Xbox Showcase gameplay confirms non-linear elements without full open-world commitment.[web:72] Game Pass day-one access democratizes access to premium RPG, mirroring Outer Worlds success. Community debates PS5 viability given Microsoft first-party status, though multiplatform precedent (Indiana Jones) fuels speculation.[web:65]
inXile’s Wasteland 3 pedigree promises crunchy systems meeting RPG expectations. Clockwork Revolution emerges as Xbox’s next reactive masterpiece, blending BioShock aesthetics with Fallout choice depth and unprecedented time-reactivity innovation.[web:55][web:63]



